Leisure Suit Larry 6: Shape Up or Slip Out!

1994 Sierra Online
Designed by Al Lowe
Reviewed 2003 October 10

Rating +1 Linearity open
Reasonability reasonable Connectivity moderate
Difficulty pedestrian Relevance strong
Interface 3rd paned menu Real-time minor

Larry, the eternal loser, wins a trip to a resort hotel. Naturally, the place is full of babes whose bodaciousness is exceeded only by their fetishism. You must satisfy the wants of the women to help Larry find true lust.

This chapter is a return to the structure of the first game, where Larry is dumped in an environment with several women to pursue, with no obvious order and little plot: a sit-com. Since the actual plots of episodes 2 through 5 were lame, I prefer this format. Having a wider scope forces you to dwell on the characters and situations more, rather than just tagging along after the plot.

There are seven babes to pursue and satisfy, at the same time, and then one final girl of Larry's dreams. Most of the challenges are easy, but there are a few that could be tough. They're all surprisingly reasonable, for a Larry game. You must investigate thoroughly, however. It's not pixel hunting, but you must examine everything.

The interface is the Sierra's standard mouse-base SCI engine, with a toolbar of actions, VGA graphics, and a midi score. It's simple, and the graphics use the medium well.

Larry 6 is a bit of easy fun. It's amusing, and engaging without being difficult.


Beware! Here are some spoiler-ridden notes on the game. They're only recommended for people who have played the game and want to see some of my rationale for my evaluations.

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    Here's a description of all the gobbledygook in these reviews. It's also a bit of an essay on the nature of adventure games.